All go at ULearn17

It’s all go at ULearn 17! Great to see so many people and catch up with familiar faces. Here’s just some of the action from Hamilton. Follow us on Twitter at ULearn @interfacemag and  

Issue 82 – Term 3, September 2017

Issue 82 – Term 3, September 2017 MAIN FEATURE: Are you making the most of your tech investment? Getting the best from your digital technology is not just about choosing carefully what to buy. It’s also about being smart when you’ve already spent your money. PLUS; File share, […]

Thanks for entering … let the judging begin!

Thanks to everyone who encouraged and helped your students to enter our Minecraft Student Competition 2017. Entries have now closed. We have received a high number and are starting to work our way through them. We are following up on some entries that don’t have all the info […]

Shaping a new digital vision for teaching

The way we live, learn and work is changing rapidly. We rely on connectivity and digital technology to interact, to acquire new skills, to innovate and thrive. New minister Clare Curran shares a few thoughts about how she sees her Ministerial roles in supporting the changing nature of […]

Meet our Minecraft marvels for 2017

Thanks to everyone who entered this year’s INTERFACE Student Minecraft Competition. Your efforts to design the perfect eco-house were outstanding! Judging was extremely tough. But we’ve made our decisions. Congratulations, the winners are … Primary (Years 1-6) Winner Alex Gray, Worser Bay School Runners-up Joshua, Ferguson, Jai, Christian, […]

Issue 84 – Term 4, December 2017

Issue 84 – Term 4, December 2017 Previous issues of Interface available for just $4.60, plus P&P, for orders in New Zealand. (Overseas rates available on request.) Click here to place and order. INTERFACE News and Views  Noticeboard Student competition winners: Meet our Minecraft marvels for 2017 Shaping a […]

Research shows worth of computer games

A report entitled ‘Digital New Zealand 2018’ reveals a growing awareness and acceptance of the positive potential of computer games for culture, imagination, social interaction, and learning. Findings from the recently-released Digital New Zealand 2018 (DNZ18) research study provide valuable insights for educators with an interest in the […]

What are you planning for 2018?

It’s hard to believe that we’re two-thirds through the year. That means your thoughts will be well and truly turning to 2018. How is your school going to continue its digital technology journey? Any new technologies? New solutions? Maybe it’s just a new app you’re going to try […]