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Issue 100 – Term 2, July 2020

(Last Updated On: June 18, 2020)

WELCOME TO OUR 100TH ISSUE!

INTERFACE NEWS AND VIEWS

NOTICEBOARD

THE MIND LAB Establishing and ensuring the ‘new norm’

ETV: IT’S TIME TO RENEW YOUR EDUCATIONAL COPYRIGHT LICENCE. Why is it so important?

MOTAT’S ZOOMING INTO A CLASS NEAR YOU! When it comes to being inventive, it’s said that necessity plays a powerful part. And nobody understands this better than the team at the Auckland-based Museum of Transport and Technology.

MAKING THE MOVE TO TEACHING WITH MINECRAFT The Education Edition of Minecraft has turned the hugely popular game into an effective, engaging and freely available learning platform. Find out how four teachers have successfully built it into their teaching programmes.

MINECRAFT COMPETITIONS

SPECIAL FEATURE: LEARNING TO LOVE CODE IN YOUR CLASSROOM The requirement for students to learn core programming concepts is now part of the New Zealand curriculum. What is computer coding and what can you do with it? Where do you start? What learning outcomes can you expect? Five teachers talk about their experiences with code.

  • MY REASONS FOR LEARNING AND TEACHING CODE
  • MAKING CODE PART OF MY REGULAR CLASSROOM PROGRAMME
  • LEARNING ALONGSIDE MY STUDENTS WITH GAMEFROOT
  • SOLVING REAL-LIFE CHALLENGES WITH CODING SOLUTIONS
  • FROM EGG CARTON CHARIOTS TO MARS ROVERS

THE ULTIMATE GUIDE TO CODING PROGRAMS

BOOKS

REVIEW Dynabook Portégé X30L-G

FILE SHARE Four pages of online resources

LESSON IDEAS ‘Code Mazes’ and ‘Minecraft’

GAMEFROOT Learn to code with Mini Metro

COMPETITIONS Some great prizes to be won!

FROM THE BACK: THE MAKING OF 100 INTERFACE MAGAZINES It’s been an exciting and rewarding journey. Editor Greg Adams shares just some of the memorable moments along the way.

WIN morning tea for your staffroom, courtesy of ETV

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