Issue 91 – Term 4, November 2018
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|INTERFACE News and Views
2018 School-gen Minecraft Eco-House Competition – Meet this year’s winners
Taking the ocean into the classroom with NZ-VR The Sir Peter Blake Trust, in partnership with New Zealand Geographic, has unveiled ‘NZ-VR’ – an experimental and free learning programme that aims to connect students with the marine environment through virtual reality (VR).
Facebook joins Kiwi students to tackle online teen bullying Central Otago-based anti-bullying organisation Sticks ‘n Stones has announced a pioneering partnership with a global tech company that will help take its online safety message and initiatives into high schools across New Zealand.
Special feature: The future’s calling! How will you answer? From embracing the new Digital Technologies Curriculum to putting into practice innovative apps and approaches, it’s important for educators to find and implement ways to meet new challenges facing them in 2019.
• Exploring and developing ways to create a culture of e-learning
• Start the year afresh with a digital declutter
Teaching takes off in new ‘C3’ makerspace
When teachers at Pukekohe Intermediate School started to plan a Makerspace, the first step was to develop an identity that everyone could engage with when in the area … and the ‘C3’ space was born.
The year of the new digital curriculum
How are you facing up to the challenge of the new Digital Technologies Curriculum? Expect an exciting and transformative journey in the year ahead.
Leasing lets you move with the digital times When constantly fronting up the cash to buy the latest tech devices and gadgets simply isn’t an option, where does that leave your planning? Will 2019 be the year your school chooses leasing as a practical way to move with the digital times.
Hardware at Hauraki Hauraki Plains College is already embracing the new curriculum – but with an added component. ‘Hardware’ has been included in the Year 9 options.
Code Avengers: Revolutionising education
The challenge of coding in the classroom (Part 2) Following on from our feature on computer programming in the last issue, three more teachers describe how they are already introducing coding with great success.
Share in your success Auckland teachers Brandon Laurenson and Michael Callon know it’s good to share – so much so that they’ve developed GShare, an online marketplace for educators to share, swap and even sell resources.
Competitions Some great prizes to be won!
Gamefroot Coding Cards 5 and 6
File Share – Four pages of online resources
Making a call to challenge international creativity If you thought teaching a STEAM project was hard enough, try doing it not only with your class but also one that’s on a different continent and speaks barely any English.