Issue 108 – Term 3, September 2021





The Mind Lab: Is professional development a ‘nice to have’? Introducing Micro- Credentials.

ETV: Resource rescue for time poor teachers wanting to capture students’ attention

The perfect way to promote all-round learning

TENZ: Design competition gets political to test creativity

Empowering girls to make IT their world While it can be a challenge engaging kids in general with science, maths and technology, research shows getting girls interested can be especially difficult, particularly through secondary school and into the workforce. How can they be encouraged to see STEM subjects as not just an exciting classroom choice but also an attractive career path?

High hopes for cyber safety message to run and run Scott Hillman is a keen runner and has participated in plenty of races but none quite like the one he completed last term. The Glenfield Primary School teacher jogged for 36 kilometres around the school grounds to raise awareness for cyber safety.

LEGO robotics team builds its way to national success Students need to be on their game to master the FIRST LEGO League Challenge. And piecing together creativity, coding and presenting skills, along with a block of experience, proved the winning formula for Kaiapoi North School as they were crowned national champions.

File Share: Four pages of online resources

Lesson Ideas: ‘Quick Draw!’ and ‘New Zealand Sign Language’

Gamefroot: Celebrating Matariki by coding special effects

Competitions: Some great prizes to be won!

Shoot ’em-ups are as physically demanding as sit-ups We already know that playing computer games is more than just entertainment. Research has shown a range of benefits, from improving social connections and visual-spatial recognition, to promoting problem-solving and even boosting reading skills. Can we now add physical fitness to the list? Could gaming be as good as going to the gym?

Events Diary


© INTERFACE September 2021