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Issue 103 – Term 4, November 2020

INTERFACE NEWS AND VIEWS NOTICEBOARD MOTAT: Science Fiction Science Future! THE MIND LAB: Helping to build resilient futures TAKE A TRIP BACK IN TIME WITH A NEW AR GAME Time travel and experience what life was like in central Auckland a century ago thanks to a new Augmented […]

Win! Combo Card Reader Hub

Need to read different data cards? Make your life simple (and never be caught out again) with a Combo Card Reader Hub for MS Duo, SD/HC, M2, and T-Flash cards. This 3.0 USB Type-C reader is compatible with Windows, Mac OS and Linux, and powered by the USB […]

Win! Selfie Stick Integrated Tripod

Set your phone up, stand back and say cheese. Snapping yourself some sweet selfies is easy thanks to a wireless, retractable Selfie Stick Integrated Tripod. Find the best angles with the 270-degree adjustable head and the most appropriate distance with its fully adjustable extension (up to 70cm). The […]

Win! Kai’s Clan Start Pack

Kai’s Clan ( is an exciting, new collaborative coding activity that encompasses several technologies into an all-in-one learning platform: Coding, Robotics, Augmented Reality (AR), Virtual Reality (VR), Internet of Things (IoT), and Artificial Intelligence (AI). With a range of projects and lesson ideas for guidance and inspiration, use […]

Win! Anti-theft Laptop Backpack

Secure your laptop with this awesome anti-theft backpack, whose hidden zippers combat would-be pickpockets when you’re out and about. An interior sleeve can store up to a 15.6-inch device, there are padded and adjustable shoulder straps for comfort, and a water-repellent outer fabric ensures moisture doesn’t leak in. […]

Meet our magnificent Minecraft machine makers

Thanks to everyone who entered this year’s Minecraft competition – and to MOTAT for its support. The challenge was to design and build a ‘Machine’ and the response was amazing. From rockets and rollercoaster, to computers and car, we received some awesome creations. It wasn’t easy but we’ve […]

Preparing for the digital challenges of 2020

It promises to be an exciting but challenging year ahead for digital technology in learning. From the mandatory use by schools of the Ministry of Education’s Digital Technologies learning area, to the constant evolution and dynamism of e-learning, are you equipped and ready for 2020? This special feature […]

Share your STEAM experiences

Are you using STEAM/STEM in your teaching? STEAM – Science, Technology, Engineering, the Arts and Mathematics – is an effective way for guiding student inquiry, dialogue, and critical thinking. If you’re using it in your classroom, we want to hear about your experiences for a ‘special feature’ in […]

Driving new thinking for the road ahead

AutonoMate is a new Digital Technologies curriculum resource for Years 9-10 that aims to activate student design thinking around the future of transport. Possums are better off dead, for the sake of New Zealand’s wildlife. Most people would agree but mashing that thought into the global debate around […]

What did you make of our masthead?

Thanks to all eagle-eyed readers who took us up on the challenge to name the items we used to create the masthead in our last issue. The promise of food was clearly a big attraction as we had more than 300 entries! However, it proved quite a testing […]

Enjoying a visit to Gamefroot

Last month, Dan Milward and his awesome Gamelab team hosted our Gamefroot competition winner Jackson Pinique, from Mangere Bridge School. It was his first visit to Wellington and, along with his brother, he was given a behind-the-scenes tour of the studio and a sneak peek on the latest […]